Game developer | Mathematician

Experienced game developer with a background in gameplay systems, AI, and engine tooling.

I have contributed to both startup and AAA environments, developing scalable gameplay features, NPC behavior systems, and production tools in Unreal Engine and Unity using C++, C# and .NET.

Hi there! I'm Fanny.

Explore my projects to get a sense of my technical approach, problem-solving skills, and areas of expertise.

My Projects

Sandwich Rush VR

Unity 6

C#

Dubious Activities

Unreal Engine 5

C++

Rocket Race

DirectX11

PhysX5

C++

Snoot and the Big Big Dark

GML

Minesweeper

JavaScript

React.js

This website

HTML

CSS

Contact Me